Best Stonemaier Games

Michel | 03-01-2026

Searching for the best Best Stonemaier Games from top brands like Stonemaier Games, but unsure where to start? We’re here to help. After extensive research, we’ve selected the top Best Stonemaier Games and also created a buying guide to assist you in choosing the right one.

We evaluated and tested numerous top-rated products to compile this list of standout Best Stonemaier Games. Our top recommendation is Stonemaier Games Best Stonemaier Games because of its unmatched performance, quality, and value. However, we have more great options below if you want to explore further. Check out our buying guide as well for expert tips on selecting the ideal Best Stonemaier Games to suit your needs and budget. With our research backing you, finding your perfect match will be easy.

Editor's Choice
Stonemaier Games: Wyrmspan (Base Game) - A Wingspan Game by Connie Vogelmann | Build a Cavernous
Stonemaier Games: Wyrmspan (Base Game) - A Wingspan Game by Connie Vogelmann | Build a Cavernous
Premium Pick
Stonemaier Games: Finspan - A Wingspan Game by David Gordon & Michael O’Connell | A Relaxing
Stonemaier Games: Finspan - A Wingspan Game by David Gordon & Michael O’Connell | A Relaxing
Budget Pick
Stonemaier Games: Wingspan Fan-Designed Bird Promo Packs | 150 New Birds Designed by Fans Using
Stonemaier Games: Wingspan Fan-Designed Bird Promo Packs | 150 New Birds Designed by Fans Using

Top 10 Best Stonemaier Games

We researched and compared the top products in the Best Stonemaier Games category to provide you with these recommendations.

1. Stonemaier Games: Wyrmspan (Base Game) - A Wingspan Game by Connie Vogelmann | Build a Cavernous

Stonemaier Games: Wyrmspan (Base Game) - A Wingspan Game by Connie Vogelmann | Build a Cavernous
9.8

Stonemaier Games

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  • Dragon Collecting: You are an amateur dracologist in the world of Wyrmspan, a place where dragons of all shapes, sizes, and colors roam the skies. Excavate a hidden labyrinth you recently unearthed on your land and entice these beautiful creatures to roost in the sanctuary of your caves. High quality components include shiny cardboard coins, wooden tokens, high quality printed cards, and beautiful wooden speckled eggs.
  • Inspired by Wingspan: While some of the gameplay may feel familiar from Wingspan, there are many new elements that make Wyrmspan a fun, new experience! Designed by Connie Vogelmann (Apiary) and developed by Elizabeth Hargrave (Wingspan). Like Wingspan, Wyrmspan also has gorgeous art and design with unique caves, dragons, and hatchlings. Illustrated in a soothing watercolor by Clmentine Campardou (Floriferous and Delicious).
  • Entice and Hatch Dragons: Wyrmspan includes 183 dragon cards (148 full-grown dragons and 35 hatchlings) inspired by animals and fantastical creatures from cultures around the world. Build the most prolific dragon sanctuary in this competitive, engine-building strategy board game.
  • Excavate and Explore Caves: Create new space in your sanctuary by excavating caves which gain you helpful bonuses and entice dragons to live there, chaining together powerful abilities and earning the favor of the Dragon Guild.
  • Endless Replayability: With so many dragon and cave card combos, this game will return to the table over and over again. Wyrmspan has wonderfully smooth and fast gameplay that will keep it exciting for many game nights to come.
  • For families, solo gamers, and game groups alike: This hand management strategy game for 1-5 players has a 90 minute playing time with only a 5 minute setup time. Great game for couples, solo gamers, 2 players, family, and friends making this a great gift for families, teenagers, students, couples, and anyone who loves dragons or medium weight board games.
  • Thematically Designed Mechanisms: The chaining of dragon powers by using the adventurer meeple down the cave activating the dragons that live there which makes it feel like you are walking through the cave. The hatchlings hatch from eggs, and their cost is milk and eggs, as though you were nurturing them. Their benefits also grow, as the hatchling would, and it gives you a one time benefit when the hatchling ages up.
  • Solo Play: Features an Automa to play against in a 1-player game for a fun solitaire experience. The Automa simulates an opponent for you to compete against, while your game as a player remains the same. On the Automas turn, flip a card to see what action it takes.
  • Created by Women: Designed by Connie Vogelmann (Apiary). Developed by Elizabeth Hargrave (Wingspan). Illustrated by Clmentine Campardou (Floriferous).
  • Published by Stonemaier: Stonemaier is a tabletop game publisher based in St. Louis and distributed worldwide. Stonemaier's brands include Viticulture, Euphoria, Between Two Cities, Scythe, Charterstone, My Little Scythe, Between Two Castles, Wingspan, Tapestry, Pendulum, Red Rising, Rolling Realms Collection, Libertalia, Smitten, Expeditions, Apiary, Wyrmspan, Stamp Swap, Finspan, Tokaido, Vantage, and Origin Story.

2. Stonemaier Games: Finspan - A Wingspan Game by David Gordon & Michael O’Connell | A Relaxing

Stonemaier Games: Finspan - A Wingspan Game by David Gordon & Michael O’Connell | A Relaxing
9.5

Stonemaier Games

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  • Fish Collecting: You are a marine researcher seeking to find and observe an array of aquatic life in the colorful Sunlight Zone, ghostly Twilight Zone, and pitch-black Midnight Zone of the world's seas and oceans.
  • Plays in 4 Rounds: Dive into the watery depths to find and observe a vast array of aquatic life over a 4 week (round) period. Each round plays quickly, and the whole game takes around an hour, depending on familiarity with the game and number of players.
  • Build Your Engine: Grow your collection of fish, discover freshly laid eggs, hatch eggs into young, and consolidate young to form schools. Earn points, play new fish, help others, and many other abilities! The winner is the player with the most points gained from fish, eggs, young, schools, and achievements.
  • Inspired by Wingspan: While some of the gameplay may feel familiar from Wingspan, there are many new elements that make Finspan a fun, new experience! Finspan is a part of the World of Wingspan, along with Wyrmspan, and explores aquatic life with lighter, more entry-level gameplay mechanisms.
  • High Replayability: Finspan includes 135 unique fish cards and 9 different achievement tiles, which means that this game provides endless opportunities for fish combinations and discovery.
  • For families, solo gamers, and game groups alike: This hand management strategy game for 1-5 players has a 45-60 minute playing time with only a 5 minute setup time. Great game for couples, solo gamers, 2 players, family, and friends.
  • Beautifully Designed and Illustrated: Light-weight, card-driven board game from designers David Gordon (Monkey Palace) and Michael OConnell, and developed by Elizabeth Hargrave (Wingspan). Beautifully illustrated by Ana Maria Martinez (Wingspan), Catalina Martinez, and Mesa Schumacher (Eco-System: Coral Reef) with support from Natalia Rojas (Wingspan) with a lovely realistic and naturalistic art style.
  • Thematically Designed Mechanisms: Most fish cards have an ability that benefits you during the game. Many of these abilities tie into the nature of the fish represented on the card. For example, to play a predator fish, you must consume another fish on your board.
  • Solo Play: Features an Automa to play against in a 1-player game for a fun solitaire experience. The Automa simulates an opponent for you to compete against, while your game as a player remains the same. On the Automas turn, flip a card to see what action it takes.
  • Published by Stonemaier: Stonemaier is a tabletop game publisher based in St. Louis and distributed worldwide. Stonemaier's brands include Viticulture, Euphoria, Between Two Cities, Scythe, Charterstone, My Little Scythe, Between Two Castles, Wingspan, Tapestry, Pendulum, Red Rising, Rolling Realms Collection, Libertalia, Smitten, Expeditions, Apiary, Wyrmspan, Stamp Swap, Finspan, Tokaido, Vantage, and Origin Story.

3. Stonemaier Games: Wingspan Fan-Designed Bird Promo Packs | 150 New Birds Designed by Fans Using

Stonemaier Games: Wingspan Fan-Designed Bird Promo Packs | 150 New Birds Designed by Fans Using
9.1

Stonemaier Games

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  • Beautiful and Unique Fan-Submitted Bird Designs: The birds are unique (not represented in the game or an expansion), the art is consistent with Wingspan, and there are no new types of powers on these cards (but there are new iterations on existing powers).
  • New Birds: There are 6 individually packaged sets of 25 cards within one Display Box, for a total of 150 new cards to enhance any game of Wingspan. The following regions are represented: Asia, Britain, Canada, Continental Europe, New Zealand, and the United States.
  • Wingspan Game Required: In order to play, the Wingspan (Base Game) or Wingspan Asia (1-2 player) is required. Combines well with all expansions.
  • Artwork and Design: In cooperation with Elizabeth Hargrave, fan creation coordinator Travis Willse, and a few selected designers, Stonemaier has officially printed these fan-designed bird promo packs. These birds are illustrated by many new artists along with Wingspan illustrator Natalia Rojas. he art is consistent with the general style of all other birds in the game.
  • Add, Replace, or Use These Only: You can shuffle the cards into your standard Wingspan set, only select some cards to replace the cards you have, or play games only with these birds.
  • Region vs. Region Optional Variant: Each player picks a region to use as their own personal draw pile, which they use to create their starting hand and also have the option to pull from whenever they gain a bird card.
  • Recyclable Box: The box for the cards is designed both for storage and recyclability, should you wish to discard the box and add the cards into the base game.
  • Published by Stonemaier: Stonemaier is a tabletop game publisher based in St. Louis and distributed worldwide. Stonemaier's brands include Viticulture, Euphoria, Between Two Cities, Scythe, Charterstone, My Little Scythe, Between Two Castles, Wingspan, Tapestry, Pendulum, Red Rising, Rolling Realms Collection, Libertalia, Smitten, Expeditions, Apiary, Wyrmspan, Stamp Swap, Finspan, Tokaido, Vantage, and Origin Story.

4. Stonemaier Games: Wingspan (Base Game) by Elizabeth Hargrave | A Relaxing, Award-Winning Strategy

Stonemaier Games: Wingspan (Base Game) by Elizabeth Hargrave | A Relaxing, Award-Winning Strategy
8.9

Stonemaier Games

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  • Bird Collecting: You are bird enthusiasts - researchers, bird watchers, ornithologists, and collectors - seeking to discover and attract a beautiful and diverse network of birds to your wildlife preserve.
  • Build Your Engine: Gain food tokens via custom dice in a birdfeeder dice tower, lay eggs using egg miniatures in a variety of colors, draw from over 170 unique bird cards and play them. Each bird extends a chain of powerful combinations in one of your habitats. Earn points, play new birds, help others, and many other abilities!
  • Award Winning: WIngspan is the 2019 winner of the prestigious Kennerspiel des Jahres award, along with many others!
  • High Replayability: WIth 170 unique bird cards, 26 bonus goal cards, and 8 goal tiles, Wingspan provides endless opportunities for bird combinations and goal achievements, making this a great gift for families, teenagers, students, couples, and anyone who loves birds and nature.
  • For families, solo gamers, and game groups alike: This medium weight, set collection and hand management strategy game for 1-5 players has a 60-90 minute playing time with only a 6 minute setup time. Great game for couples, solo gamers, 2 players, family, and friends. Includes swift-start pack for first time player guidance.
  • Wonderful Game Design and Gorgeous Bird Illustrations: Fantastic design by Elizabeth Hargrave (Undergrove). Every element of the bird used on each card is tied to the theme and mechanisms of the cards: the type of nest and number of eggs that nest holds, the size of the birds and many of their abilities, the type of food that is needed to attract said bird, and where that bird will come to rest on your playmat. Beautifully illustrated by Natalia Rojas (Waddle Waddle), Ana Maria Martinez Jaramillo (Finspan), and Beth Sobel (Calico) with a lovely realistic and naturalistic art style.
  • Thematically Designed Mechanisms: Most bird cards have an ability that benefits you during the game. Many of these abilities tie into the nature of the bird represented on the card. For example, the parasitic nature of the cowbirds is used in the game by not allowing eggs to be placed on it but rather giving you the ability to place eggs in other birds nests, just like these birds use the nests of other birds in real life. The northern mockingbird imitates another bird in your habitat. Some bird powers allow you to tuck cards underneath them, like a raptor eating another smaller bird.
  • Solo Play: Features an Automa to play against in a 1-player game for a fun solitaire experience. The Automa simulates an opponent for you to compete against, while your game as a player remains the same. On the Automas turn, flip a card to see what action it takes.
  • Created by Women: Designed by Elizabeth Hargrave (Undergrove). Natalia Rojas (Waddle Waddle), Ana Maria Martinez Jaramillo (Finspan), and Beth Sobel (Calico).
  • Published by Stonemaier: Stonemaier is a tabletop game publisher based in St. Louis and distributed worldwide. Stonemaier's brands include Viticulture, Euphoria, Between Two Cities, Scythe, Charterstone, My Little Scythe, Between Two Castles, Wingspan, Tapestry, Pendulum, Red Rising, Rolling Realms Collection, Libertalia, Smitten, Expeditions, Apiary, Wyrmspan, Stamp Swap, Finspan, Tokaido, Vantage, and Origin Story.

5. Stonemaier Games: Origin Story by Jamey Stegmaier & Pete Wessinger | A Trick-Taking Strategy Board

Stonemaier Games: Origin Story by Jamey Stegmaier & Pete Wessinger | A Trick-Taking Strategy Board
8.7

Stonemaier Games

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  • Reveal Your Inner Superhero: Your inner superhero is ready to emerge, one chapter at a time. Reveal your backstory, gather gadgets and allies, develop a grudge against your archenemy, and unleash an ultimate ability as you transform. Use a combination of brains, love, speed, and strength to craft your origin story.
  • Trick-Taking Game: Origin Story is a trick-taking game like Hearts, Spades, Bridge, Euchre, Cat in the Box, The Crew, and many others. A trick-taking game is a card game where each player plays a card, and the winner of that round is the person who played the strongest card, and they then take all of the cards. In Origin Story, sometimes you want to win the trick or round, and other times, you may want to lose!
  • Strategy Board Game: Origin Story is a dynamic, interactive, tableau-building trick-taking game! Players add one story card each round to their own personal comic-book style mat, enhancing their superhero's trick-taking prowess with each charged power. The abilities add lots of creative and sometimes hilarious decisions and effects to standard must-follow trick-taking.
  • Beautifully Designed and Illustrated: Light-weight, superhero trick-taking game designed by Jamey Stegmaier (Scythe) and Pete Wissinger (Crits & Tricks) and beautifully illustrated by Clmentine Campardou (Wyrmspan).
  • Each Chapter Brings a New Challenge: After every completed round, each player chooses a new story card which adds a twist to the next round. Sometimes, this story addition makes it easier to be a hero, but other times, it might be easier to turn villain for a round and instead of winning tricks, lose tricks to gain points.
  • Thematically Designed Mechanisms: In addition to unique comic book style player mats, there is a sense of progression in this game where your character gets stronger as you play with more abilities and ways to change the outcome of their destiny.
  • High Replayability: There are five different starting heroes, 64 story cards, 18 event cards, and 10 superhero cards, all of which create a very replayable game with a lot of variety each playthrough. The replay value makes this a great gift for families, teenagers, students, couples, and anyone who loves super-heroes, Hearts, or other trick-taking games.
  • For families, solo gamers, and game groups alike: This trick-taking strategy game for 1-5 players has a 45 minute playing time with only a 5 minute setup time. Great game for couples, solo gamers, 2 players, family, and friends.
  • Solo Play: Features an Automa to play against in a 1-player game for a fun solitaire experience. The Automa simulates an opponent for you to compete against, while your game as a player remains the same. On the Automas turn, flip a card to see what action it takes.
  • Published by Stonemaier: Stonemaier is a tabletop game publisher based in St. Louis and distributed worldwide. Stonemaier's brands include Viticulture, Euphoria, Between Two Cities, Scythe, Charterstone, My Little Scythe, Between Two Castles, Wingspan, Tapestry, Pendulum, Red Rising, Rolling Realms Collection, Libertalia, Smitten, Expeditions, Apiary, Wyrmspan, Stamp Swap, Finspan, Tokaido, Vantage, and Origin Story.

6. Stonemaier Games: Apiary (Base Game) by Connie Vogelmann | A Strategy Board Game About Hyper

Stonemaier Games: Apiary (Base Game) by Connie Vogelmann | A Strategy Board Game About Hyper
8.5

Stonemaier Games

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  • Hive Building: Apiary involves hive-building challenges where players develop and expand their hives over the course of the game. Hive construction is essential for accumulating victory points and achieving success.
  • Unique Factions: Apiary features 20 distinct factions to provide starting bonuses and upgraded bonuses, each with its own set of abilities, resources, and characteristics, increasing replayability and making each game different.
  • Beautifully Designed and Illustrated: Designed by Connie Vogelmann (Wyrmspan). Gorgeous space bees and universe illustrated by Kwanchai Moriya (Dinosaur Island).
  • Solo Play: Features an Automa to play against in a single player game for a fun solitaire experience. The Automa simulates an opponent for you to compete against, while your game as a player remains the same. On the Automas turn, flip a card to see what action it takes.
  • Full of Positive Player Interactions: Take actions that benefit you but also benefit other players in the game, leading to peaceful and interesting gameplay for game night.
  • High Replayability: There are an array of different starting factions, 45 different seed cards, 15 different planet tiles, and many different combinations of bee dances, all of which create a very replayable game with a lot of variety each playthrough.
  • Thematically Designed Mechanisms: Aging bees become more powerful, but when they age past level 4, they go into hibernation. Pollinate planets with your queen ship while exploring.
  • For families, solo gamers, and game groups alike: This tile placement and worker placement game for 1-5 players has a 60-90 minute playing time with only a 6 minute setup time. Great game for couples, solo gamers, 2 players, family, and friends.
  • Excellent Gift: Great gift for families, teenagers, students, couples, and anyone who loves bees, sci-fi, and nature.
  • Published by Stonemaier: Stonemaier is a tabletop game publisher based in St. Louis and distributed worldwide. Stonemaier's brands include Viticulture, Euphoria, Between Two Cities, Scythe, Charterstone, My Little Scythe, Between Two Castles, Wingspan, Tapestry, Pendulum, Red Rising, Rolling Realms Collection, Libertalia, Smitten, Expeditions, Apiary, Wyrmspan, Stamp Swap, Finspan, Tokaido, Vantage, and Origin Story.

7. Stonemaier Games: Wyrmspan: Dragon Academy Expansion by Connie Vogelmann | Add to Wyrmspan Strategy

Stonemaier Games: Wyrmspan: Dragon Academy Expansion by Connie Vogelmann | Add to Wyrmspan Strategy
8.3

Stonemaier Games

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  • Expansion: Wyrmspan (Base Game) required to play with this beautiful expansion from the same designer, Connie Vogelmann (Apiary), and illustrator - Clmentine Campardou (Floriferous). This expansion box is in eco-friendly packaging designed to be recycled after adding the components to the Wyrmspan base game.
  • High Replayability: This expansion adds a wide variety of new dragons, caves, objective tiles, dragon guilds, and a new round tracker that presents you with an income choice when you pass for the round.
  • Fledgling Dragons: This is a new dragon type, which can be trained when your explorer passes them in the caves. Once trained, they provide powerful ongoing abilities and exciting end game scoring bonuses.
  • New Round Tracker: This will replace the base game tracker board, and it adds a new way to receive income. Instead of the standard 6-coin income, you can choose when you pass to place your adventurer on a different combination of coins, eggs, cards, and resources to best maximize your next round's turns.
  • New Condition to Play: There are several dragons with a blue star icon associated with a condition. If you meet that condition when you play the dragon, ignore the dragon's normal play cost!
  • Dragon Collecting: You are an amateur dracologist in the world of Wyrmspan, a place where dragons of all shapes, sizes, and colors roam the skies. Excavate a hidden labyrinth you recently unearthed on your land and entice these beautiful creatures to roost in the sanctuary of your caves.
  • Beautifully Illustrated: Gorgeous art and design with unique caves, dragons, hatchlings, and caves. Illustrated in a soothing watercolor by Clmentine Campardou (Floriferous and Delicious).
  • Thematically Designed Mechanisms: The chaining of dragon powers by using the adventurer meeple down the cave activating the dragons that live there which makes it feel like you are walking through the cave. The hatchlings hatch from eggs, and their cost is milk and eggs, as though you were nurturing them. Their benefits also grow, as the hatchling would, and it gives you a one time benefit when the hatchling ages up.
  • Solo Play: Features an Automa to play against in a 1-player game for a fun solitaire experience. The Automa simulates an opponent for you to compete against, while your game as a player remains the same. On the Automas turn, flip a card to see what action it takes.
  • Published by Stonemaier: Stonemaier is a tabletop game publisher based in St. Louis and distributed worldwide. Stonemaier's brands include Viticulture, Euphoria, Between Two Cities, Scythe, Charterstone, My Little Scythe, Between Two Castles, Wingspan, Tapestry, Pendulum, Red Rising, Rolling Realms Collection, Libertalia, Smitten, Expeditions, Apiary, Wyrmspan, Stamp Swap, Finspan, Tokaido, Vantage, and Origin Story.

8. Stonemaier Games: Viticulture Essential Edition (Base Game) by Jamey Stegmaier | Create The Most

Stonemaier Games: Viticulture Essential Edition (Base Game) by Jamey Stegmaier | Create The Most
8

Stonemaier Games

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  • Build Your Vineyard: Create the most prosperous winery in Italy from the Tuscan vineyard youve inherited in this worker placement wine-making game.
  • Assign Tasks to Your Workers: Every season is different on a vineyard, so the workers have different tasks they can take care of in the summer and winter. There's competition over those tasks, and often the first worker to get to the job has an advantage over subsequent workers.
  • Goals: Using those workers and visitors, the vineyard owners can expand their vineyards by building structures, planting vines, and filling wine orders, working towards the goal of running the most successful winery in Tuscany.
  • High Replayability and Variability: Visitors are willing to help out around the vineyard when they visit as long as you assign a worker to take care of them. Their visits (in the form of cards) are brief but can be very helpful. Visitors vary from game to game, so this adds a great deal of variety to each play.
  • Beautifully Designed and Illustrated: Designed by Jamey Stegmaier (Scythe) and Alan Stone (Euphoria: Build a Better Dystopia). Illustrated by Jacqui Davis (Cubitos), David Montgomery, and Beth Sobel (Wingspan).
  • Essential Edition: Includes the base game of Viticulture along with a few mini expansions like Mamas & Papas, Fields, expanded and revised Visitors, and Automa/solo mode cards.
  • For families, solo gamers, and game groups alike: This hand management and worker placement strategy game for 1-5 players has a 45-90 minute playing time with only a 5 minute setup time. Great game for couples, solo gamers, 2 players, family, and friends, making this a wonderful gift for board gamers and wine lovers.
  • Thematically Designed Mechanisms: As each year turns, your wine gains value as it ages. Use irrigation and trellises to plant grapes in your fields, and turn those grapes into wine.
  • Solo Play: Features an Automa to play against in a 1-player game for a fun solitaire experience. The Automa simulates an opponent for you to compete against, while your game as a player remains the same. On the Automas turn, flip a card to see what action it takes.
  • Published by Stonemaier: Stonemaier is a tabletop game publisher based in St. Louis and distributed worldwide. Stonemaier's brands include Viticulture, Euphoria, Between Two Cities, Scythe, Charterstone, My Little Scythe, Between Two Castles, Wingspan, Tapestry, Pendulum, Red Rising, Rolling Realms Collection, Libertalia, Smitten, Expeditions, Apiary, Wyrmspan, Stamp Swap, Finspan, Tokaido, Vantage, and Origin Story.

9. Stonemaier Games: Scythe: The Rise of Fenris by Ryan Lopez DeVinaspre & Jamey Stegmaier | 8 Episode

Stonemaier Games: Scythe: The Rise of Fenris by Ryan Lopez DeVinaspre & Jamey Stegmaier | 8 Episode
7.9

Stonemaier Games

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  • Scythe Expansion: Empires have risen and fallen in the aftermath of the Great War, and Europa stands on the precipice of a new era. The economy is robust, morale is high, and defenses are strong. There are reports from the countryside of strange soldiers with glowing eyes, but they seem distant and harmless.
  • Two New Modes of Play: Enables two different options for any player count (1-5 if you have Scythe; 1-7 players if you also have Invaders from Afar): campaign and modular play.
  • Campaign: (8 games): The story of Scythe continues and concludes with an eight-episode campaign. While the campaign includes surprises, unlocks, and persistent elements, it is fully resettable and replayable.
  • Modular: (11 modules): Instead ofor afterthe campaign, the new modules in The Rise of Fenris can be used in various combinations to cater to player preferences. These modules are compatible with all Scythe expansions, and they include a fully cooperative module.
  • Unlock the Mystery Contents and Story: While the exact nature of the episodes and modules will remain a mystery (most of these components are in 5 secret tuckboxes and on 6 punchboards), the components in this expansion include a detailed episodic guidebook, 13 plastic miniatures, 62 wooden tokens, 2 custom dice, 25 tiles, and 100+ cardboard tokens.
  • Beautifully Designed and Illustrated: Designed by Ryan Lopez DeVinaspre and Jamey Stegmaier (Viticulture). Richly developed alternate reality with interesting and beautiful 1920+ artwork done by Jakub Rozalski (Iron Harvest).
  • Solo Play: Features an Automa to play against in a 1-player game for a fun solitaire experience. The Automa simulates an opponent for you to compete against, while your game as a player remains the same. On the Automas turn, flip a card to see what action it takes.
  • For families, solo gamers, and game groups alike: This area majority and territory building campaign strategy game for 1-5 players (1-7 with Invaders from Afar) has a 90-120 minute playing time with a 15 minute setup time. Great game for couples, solo gamers, 2 players, family, and friends.
  • Published by Stonemaier: Stonemaier is a tabletop game publisher based in St. Louis and distributed worldwide. Stonemaier's brands include Viticulture, Euphoria, Between Two Cities, Scythe, Charterstone, My Little Scythe, Between Two Castles, Wingspan, Tapestry, Pendulum, Red Rising, Rolling Realms Collection, Libertalia, Smitten, Expeditions, Apiary, Wyrmspan, Stamp Swap, Finspan, Tokaido, Vantage, and Origin Story.

10. Stonemaier Games: Scythe (Base Game) by Jamey Stegmaier | an Engine-Building, Area Control Strategy

Stonemaier Games: Scythe (Base Game) by Jamey Stegmaier | an Engine-Building, Area Control Strategy
7.7

Stonemaier Games

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  • Explore: It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as The Factory, which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries.
  • Alternate History: Scythe is an engine-building game set in an alternate-history 1920s period in Eastern Europe. It is a time of farming and war, broken hearts and rusted gears, innovation and valor.
  • High Replayability and Variability: With five different factions and five different player boards, players can mix and match to enhance replayability. Asymmetric powers keep the game fresh every time!
  • Quick Turns: Scythe uses a streamlined action-selection mechanism (no rounds or phases) to keep gameplay moving at a brisk pace and reduce downtime between turns. This area majority strategy game for 1-5 players has a 115 minute playing time with only a 5 minute setup time. Great game for couples, solo gamers, 2 players, family, and friends.
  • Low Luck and Randomness: Scythe gives players almost complete control over their fate. Other than each players individual hidden objective card, the only elements of luck are encounter cards that players will draw as they interact with the citizens of newly explored lands.
  • Beautifully Designed and Illustrated: Designed by Jamey Stegmaier (Viticulture). Richly developed alternate reality with interesting and beautiful 1920+ artwork done by Jakub Rozalski (Iron Harvest).
  • Cold War Tension: The tension comes more from the threat of combat than the combat itself. Combat hurts both parties but can also benefit both parties. Popularity is lost when you are the attacker in Scythe or forcing a worker to move off of their land, but popularity is gained when making decisions that would gain popularity in a story.
  • Thematically Designed Mechanisms: The reward descriptions on the Encounter cards add a role-playing feel to Scythe, giving your decisions some morality conflicts besides just selecting from resource benefits.The animal companions, mechs, and characters all tell a rich story of intrigue and sought glory. Upgrades reveal more benefits and make progress in the game easier, giving the feeling of actually upgrading something.
  • Solo Play: Features an Automa to play against in a 1-player game for a fun solitaire experience. The Automa simulates an opponent for you to compete against, while your game as a player remains the same. On the Automas turn, flip a card to see what action it takes.
  • Published by Stonemaier: Stonemaier is a tabletop game publisher based in St. Louis and distributed worldwide. Stonemaier's brands include Viticulture, Euphoria, Between Two Cities, Scythe, Charterstone, My Little Scythe, Between Two Castles, Wingspan, Tapestry, Pendulum, Red Rising, Rolling Realms Collection, Libertalia, Smitten, Expeditions, Apiary, Wyrmspan, Stamp Swap, Finspan, Tokaido, Vantage, and Origin Story.
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